# Custom Bestiary / Prey with Canary Monster Editor

## **Tutorial to edit and create new monsters in client 12.xx**

## **Program used:**

* [Canary Monster Editor](https://docs.opentibiabr.com/downloads/tools/editors#canary-monster-editor)

## **Introduction:**

* This tutorial is for those who plan to add and register new monsters in the assets of the 12.xx protocol client.
* The program was created to work with the **Canary**.

## **How to Compile:**

* Install Microsoft Visual Studio 2022 + Desktop Development with .NET;&#x20;
* Open Canary monster editor/Canary monster editor.csproj on Visual Studio 2022, select Release in the drop down menu then go to the menu Build > Builld Solution.

## How to Use:

* Open Canary Monster Editor;
* Select your client assets 'staticdata-XXXXX.dat' file;
* Edit the monsters of your preference;
* Save.

## Credits:

* **marcosvf132**.

![](https://content.gitbook.com/content/zV9t92sKcMkphxwdvwZs/blobs/YXP8aOekt8tngp2ttKoJ/dumbledore.gif)
