🎮OTClient Redemption
What is OTClient Redemption:
What is OTClient Redemption
Otclient is an alternative Tibia client for usage with otserv. It aims to be complete and flexible, for that it uses LUA scripting for all game interface functionality and configurations files with a syntax similar to CSS for the client interface design. Otclient works with a modular system, this means that each functionality is a separated module, giving the possibility to users modify and customize anything easily. Users can also create new mods and extend game interface for their own purposes. Otclient is written in C++20 and heavily scripted in lua.
Beyond of it's flexibility with scripts, otclient comes with tons of other features that make possible the creation of new client side stuff in otserv that was not possible before. These include, sound system, graphics effects with shaders, modules/addons system, animated textures, styleable user interface, transparency, multi language, in game lua terminal, an OpenGL 1.1/2.0 ES engine that make possible to port to mobile platforms. Otclient is also flexible enough to create tibia tools like map editors just using scripts, because it wasn't designed to be just a client, instead otclient was designed to be a combination of a framework and tibia APIs.
Github:
Compiled OTClient Redemption:
Linux
Download compiled OTClient Redemption;
Choose the most updated build of main branch in Github Actions. PS: You need a github account to download the artifact;
Go to Artifacts and download otclient-linux-release-;
Extract compiled OTClient Redemption executable in OTClient Redemption folder.
Windows
Download compiled OTClient Redemption;
Choose the most updated build of main branch in Github Actions. PS: You need a github account to download the artifact;
Go to Artifacts and download otclient-windows-release-;
Extract compiled OTClient Redemption executable in OTClient Redemption folder.
Features:
Features
C++20
Refactored/Optimized Rendering System
Auto Reload Module (init.lua)
Attached Effects System (to create aura, wings...) (code sample: effects.lua, outfit_618.lua, code test)
Idle Animation Support
Highlight Mouse Target (press shift to select any object)
Crosshair
Floor Shadowing
Floor View Mode (Normal, Fade, Locked, Always, Always with transparency)
Anti-Aliasing Mode Options (Note: Smooth Retro will consume a little more GPU)
Floating Effects Option
Optimized Terminal
Refactored Walk System
Support for more mouse buttons, for example 4 and 5
Module Controller System (Code example)
Some bugs fixed contained in edubart/otclient
Client 12.85 ~ 12.92, 13.00 ~ 13.21 support (protobuf)
Market has been rewritten to work only Canary
Async Texture Loading
Tile Widget
Community (Features)
Mobile Support @tuliomagalhaes & @BenDol
Support Tibia 12.85/protobuf by @Nekiro
Support Discord RPC by @SkullzOTS (Doesn't work with CMAKE)
Action Bar by @DipSet
Access to widget children via widget.childId by @Hugo0x1337
Shader System Fix (CTRL + Y) by @FreshyPeshy
Refactored Battle Module by @andersonfaaria
Health&Mana Circle by @EgzoT, @GustavoBlaze, @Tekadon58 (GITHUB Project)
Tibia Theme 1.2 by Zews (Forum Thread)
Add option ADJUST_CREATURE_INFORMATION_BASED_ON_CROP_SIZE in config.h by @SkullzOTS
Encryption System by @Mrpox (Note: This implementation is unsafe)
To enable just go to config.h, set 1 in ENABLE_ENCRYPTION and change password on ENCRYPTION_PASSWORD
To enable Encrypting by "--encrypt" change ENABLE_ENCRYPTION_BUILDER to 1 (by @TheMaoci). This allows to remove code of creating encrypted files off the production build
To generate an encryption, just run the client with flag "--encrypt SET_YOUR_PASSWORD_HERE" and don't forget to change the password.
Support HTTP/HTTPS/WS/WSS. by @alfuveam
Discord RPC by @SkullzOTS
Client Updater by @conde2
Paste the API folder in your www folder (https://github.com/mehah/otclient/tree/main/tools/api)
Create a folder called "files" in your www folder and paste init.lua, modules, data, and exe files
Uncomment and change this line (https://github.com/mehah/otclient/blob/main/init.lua#L6)
Colored text @conde2
widget:setColoredText("{Colored text, #ff00ff} normal text")
QR Code support, with auto generate it from string [@conde2]
qr-code-border: 2
qr-code: Hail OTClient Redemption - Conde2 Dev
Sponsored (Features)
Shader with Framebuffer | (@SkullzOTS, @Mryukiimaru, @JeanTheOne, @KizaruHere)
Bot V8 | (@luanluciano93, @SkullzOTS, @kokekanon, @FranciskoKing, @Kizuno18)
Is adapted in 85%
To enable it, it is necessary to remove/off the BOT_PROTECTION flag.
OTClient V8 (Features)
Lighting System
Floor Fading
Path Finding
Image:
How to connect on Canary with OTClient Redemption:
Http Login
Download client 13:
Copy all files of assets folder and place them in OTClient Redemption data/things/version. Replace 'version' for client 13 version. Example: data/things/1340.
Login with account @god/god or your own account email and password;
Server: http://127.0.0.1/login.php or your http://domain-or-ip/login.php;
Client Version: 1340;
Port: 80;
Enable HTTP Login.
Example:
Protocol Login
Canary:
allowOldProtocol = true
on config.lua.
Download Client 11 and extract the Tibia.dat and Tibia.spr in OTClient Redemption /data/things/1100.
Login with account name god/god or your own account name and password;
Server: 127.0.0.1 or your domain/ip;
Client Version: 1100;
Port: 7171.
Example:
Last updated